After quite some research I think I can say that there is not much we can safely do in our software.
The problem happens (not always) on the screens connected to the laptop's GPU when a software-only screen is used.
This is happening with all products that use a similar technical solution and I think the safest thing to do is to wait for Apple to fix this issue. They are aware.
Next thing I wanted to try is 10.6.5 but at the moment the problem disappeared from my i7 test machine... the usual developer curse.
|