Quote:
Originally Posted by Carlo
Hi ehendrix,
Sorry for going quiet on this one. Yes we think this is a good workaround, we could apply it at install time.
We'd use
? [= Sender WindowServer] [=S Message_CGXGLDisplayContextForDisplayDevice] ignore
Unless anyone can spot any issue with the approach?
Cheers,
Carlo
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Note that the above declaration is missing a space between
Message and
_CGX... should be
Code:
? [= Sender WindowServer] [=S Message _CGXGLDisplayContextForDisplayDevice] ignore