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#1 |
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Junior Member
Join Date: Jan 2012
Posts: 2
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I've recently purchased a Lilliput UM-70 7" USB Monitor, and have noticed some problems when displaying any sort of hardware accelerated graphics. There is nothing shown, unless there is some other graphical overlay, such as a magnifier app, manually over top of the window, in which case the entire display works perfectly. The problem seems to be a refresh/sync issue; the graphics are drawn fine, but are not updated to the screen unless something causes a redraw of the screen, which causes the display to be updated properly, but only for the single frame (unless something is causing repeated redraws, such as a magnifier or some other overlay). It's certainly capable of rendering everything, it's just not syncing the display properly.
There's a sticky thread about this, but the solution is only for Windows 7. What about under Windows Vista? Last edited by kalzekdor; 01-06-2012 at 05:20 PM. |
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#2 |
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Junior Member
Join Date: Jan 2012
Posts: 2
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It seems restarting the computer and having the monitor connected at startup solved the issue, at least for now. Don't even need to use Aero, thankfully.
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#3 |
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Senior Member
Join Date: Feb 2009
Posts: 1,561
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Its the same in Vista, but we're working on a fix that would be compatible for Vista and Win 7.
Wim |
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