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#1 |
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Senior Member
Join Date: Apr 2011
Posts: 280
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Thanks for sharing the workaround.
Most likely the CS5 apps are checking for OpenGL acceleration just against the primary screen. |
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#2 |
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Junior Member
Join Date: Jan 2017
Posts: 4
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I have a goFanco USB 3.0 to HDMI adapter that uses a DIsplayLink DL-3500 chipset. I have tried various drivers since last summer, including the latest driver 3.0 beta 2 23 Dec 2016 on Mac OS X 10.10 Yosemite. With the previous 2 driver versions, I was seeing VERY high CPU usage on a 2012 MBP 13" 2.93GHz i7 (around 22%). This last update helped reduce the CPU usage, but I am still seeing artifacting where transparency blends occur (window shadows), particularly in the Adobe CS5 Suite. Is that also an OpenGL rendering bug? It's enough to be very distracting, since a good part of my work day is spent in CS every day (InDesign, Photoshop).
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