Go Back   DisplayLink Forum > DisplayLink Graphics Technology > Windows Software

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 10-12-2016, 02:07 PM   #13
cml
Junior Member
 
Join Date: Oct 2016
Posts: 5
Default

mhm - I would like to, but I don't know, if I can be of any help anymore, since I downgraded win10 and got therefore OpenGL V.4 support back - see actual log:
[INFO ] [Window ] Provider: sdl2
[INFO ] [GL ] GLEW initialization succeeded
[INFO ] [GL ] OpenGL version <4.0.0 - Build 10.18.10.4358>
[INFO ] [GL ] OpenGL vendor <Intel>
[INFO ] [GL ] OpenGL renderer <Intel(R) HD Graphics 4000>
[INFO ] [GL ] OpenGL parsed version: 4, 0
[INFO ] [GL ] Shading version <4.00 - Build 10.18.10.4358>
[INFO ] [GL ] Texture max size <16384>
[INFO ] [GL ] Texture max units <16>
[INFO ] [Window ] auto add sdl2 input provider
... so for now the problem is gone.
(Besides I didn't completely understand, how to make "laptop monitor primary".)

Last edited by cml; 10-12-2016 at 02:13 PM.
cml is offline   Reply With Quote
 

Tags
intel, nvidia, opengl

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:13 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2026, vBulletin Solutions, Inc.