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#11 | |
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Junior Member
Join Date: Jun 2018
Posts: 17
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Quote:
To expand a little on my setup, I have : MacBook Air Mid 2012 with an di& and 8GB -so Mojave compatible unless I am very much mistaken 2 22" 1680x1050 Samsung monitors Dual output Targus Dock: https://www.targus.com/uk/dual-video...ion-dock120euz I ran this with good performance before mistakenly upgrading the OS one point beyond safe. My set up now is one monitor plugged in via the lightning port and a DVI adapter, and one plugged into the Dock with one of the Beta drivers working it via AirPlay. If I am using Chrome on the lightning-ported monitor, viewing this page which uses WebGL, for example: https://www.raf.mod.uk/aircraft/lightning/#cloudBgd , the AirPlay monitor, where I write my code is very slow to update mouse position, typing, app updates and dialogue box changes. Moving my mouse pointer over to the lightning-ported monitor and the mouse cursor movements and screen updates are perfectly normal. Same for the built in MacBook monitor. I can only assume that as AirPlay is not using a graphics adapter, that it is using the main CPU quite intensively, and therefore introducing 'lag' of sorts. This is a development machine, and can be quite hard pushed at times, but even with closing known CPU hogs down this still appears. Hope that helps a little? Other stuff is very encouraging and I look forward to testing and reporting once on Mojave and running two screens via DisplayLink ![]() Thanks, Peter Last edited by Pbowater; 09-19-2018 at 09:05 AM. |
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