Go Back   DisplayLink Forum > DisplayLink Graphics Technology > Mac Software

Reply
 
Thread Tools Search this Thread Display Modes
Old 04-09-2014, 03:28 PM   #11
ChristianP
Senior Member
 
ChristianP's Avatar
 
Join Date: Apr 2011
Posts: 280
Default

Quote:
Originally Posted by Walter0132 View Post
any update on this issue???
Hi Walter, please check your private messages, there are further instructions. Thanks
ChristianP is offline   Reply With Quote
Old 04-10-2014, 10:11 AM   #12
ChristianP
Senior Member
 
ChristianP's Avatar
 
Join Date: Apr 2011
Posts: 280
Default

Quote:
Originally Posted by loganbest View Post
I'm also having an issue on 10.9.2. With the device in I can't get the monitor to get a signal even though the display prefs show that the monitor is recognized.

Attached is my verbose debug.
Hi Logan, please check your private messages, there are further instructions that could help in fixing your issue. Thanks
ChristianP is offline   Reply With Quote
Old 04-30-2014, 02:30 PM   #13
MickM
Member
 
Join Date: Oct 2011
Posts: 52
Default

Christian, would it be possible to post a quick fix update to the 2.2 beta to prevent the gigantic amount of console logging of messages - it's the only thing holding me back from using it:

WindowServer(152): _CGXGLDisplayContextForDisplayDevice: No matching context for device )0x7fa6c0608d70) - disabling OpenGL
MickM is offline   Reply With Quote
Old 05-01-2014, 09:46 AM   #14
Carlo
Mac Team
 
Join Date: Feb 2009
Posts: 606
Default

Quote:
Originally Posted by MickM View Post
Christian, would it be possible to post a quick fix update to the 2.2 beta to prevent the gigantic amount of console logging of messages - it's the only thing holding me back from using it:

WindowServer(152): _CGXGLDisplayContextForDisplayDevice: No matching context for device )0x7fa6c0608d70) - disabling OpenGL
Hi Mick,

We're looking at this now. These are WindowServer logs and not directly in our control but we're trying to see if we can do anything else than raising a bug with Apple.

The Window Server should not continuously try to use an unsupported OpenGL function and be surprised about the outcome every 250 milliseconds.
The system logger is clever though and does not log streams of identical log lines when they're too frequent.

Cheers,
Carlo
Carlo is offline   Reply With Quote
Old 05-06-2014, 01:14 PM   #15
Carlo
Mac Team
 
Join Date: Feb 2009
Posts: 606
Default

Hi Mick,

We have not found a way to work around the excessive Window Server logging while using the API recommended by Apple for Mavericks.

Googling around it looks like other solutions are affected as well. We opened a bug with Apple.

Cheers,
Carlo
Carlo is offline   Reply With Quote
Old 05-07-2014, 06:33 PM   #16
zappcatt
Junior Member
 
Join Date: Jan 2013
Posts: 6
Default

Quote:
Originally Posted by Carlo View Post
Hi Walter,

We are now testing a fix for this issue. You'll be able to try it, Christian is going to be in touch next week.

Cheers,
Carlo
Any update? It has been over a month....and many of us have more than one monitor connected to our Mac's...thus the need for this product.
zappcatt is offline   Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:35 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.