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Old 11-27-2014, 01:18 PM   #16
jb510
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Join Date: Jul 2014
Posts: 10
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Quote:
Originally Posted by Carlo View Post
Hi ehendrix,

Sorry for going quiet on this one. Yes we think this is a good workaround, we could apply it at install time.

We'd use
? [= Sender WindowServer] [=S Message_CGXGLDisplayContextForDisplayDevice] ignore

Unless anyone can spot any issue with the approach?

Cheers,
Carlo
Note that the above declaration is missing a space between Message and _CGX... should be
Code:
? [= Sender WindowServer] [=S Message _CGXGLDisplayContextForDisplayDevice] ignore
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